Ships of greater displacement for their type tend to be worth more points. Due to the general lack of variety in destroyer loadouts, there arent any particularly apparent subclasses. Falls under the Battleship type. Finally, because the backline relies so heavily on BBs, you need strong defensive skills to make up for the loss in AA. Unicorn and Akashi are the most critical 2; they are necessary for clearing chapter 9. to use Codespaces. Most of the heavy cruisers/battleship that can be a deciding factor in battle is going to have the highest oil cost, so theyre not considered an oil efficient team. Barrage preview . USS: United States Ship. As backline aux guns are vital in protecting the main fleet against certain threats, primarily suicide boats, but rarely production types, having a good coverage pattern assists in interception. Ideally, she should always be your flagship in PVE to maximize the number of enemies hit by her barrage. If you only plan on building a single fleet, then you should keep those oil costs in mind and balance those low and high oil cost ships. After all, she has a higher Torpedo stat than Takao. Destroyers are great because they have high burst damage, but at the same time, they are squishy, so you will need something to balance this out. BM: Monitor. Aside from this, there are no other requirements. Monstrous stats with an amazing skill that is both offensive and supportive. But be careful, Monitors are fragile, with Light armor and escort levels of HP. As stated earlier, the advantages afforded by battleships makes them the natural choice for a solo backliner in most situations. Take Pearl and the Extinguisher for the best survivability; DDs do not benefit as much from Toolkits due to their small HP pool. Many light cruisers also have decent support skills, and most support skills found on cruisers will buff light and heavy cruisers both. Commonly paired with QE and a cruiser frontline to stack her Reload buff with QE and Leander Kais. Make her your tank so that her shield can eat bullets. Falls under the Battleship type. In Azur Lane, like we previously mentioned, you have more than one type of ship. Falls under the Battleship type. Special thanks to Dimbreath for gathering/providing all of the data on stat bonus and tech point values. Equip her for durability and keep her LB0 to maximize value. I make sure to spend a few hours every month updating this Azur Lane Tier List so doubt not, these ships are actually worth your time. CVL: Light Carrier. How To Get to The Rold Route In Elden Ring? Again, as you fight more trash fleets than bosses, a higher portion of your oil expenditure on a given map will be on your trash fleet. Additionally, using fewer units will also have a large impact on oil expenditure. For trash clearing fleets, torpedoes are somewhat more useful on auto. Equipping Slot Number 3 slot 3 Torpedo Bombers For this one, we have quite a few options that work pretty well on Shinano. This greatly improves the efficiency and speed of your clears. You should realize that yes, while they are insanely tanky, thats all theyll ever do. To maximize your chances of defeating your enemies in Azur Lane, you need to bring an array of different weapons. If you move right up to an enemy ship, you will be able to strike them with every torpedo you have, which means you will be dealing a large amount of damage. Fleet Technology is a system that allows you to gather permanent stat bonuses for maximum limit break ships. The ship that makes HMS teams possible. That is a strategy found on other teams that doesnt even work all too well on HMS teams. Required fields are marked *. Destroyers have high burst damage but are very squishy. Charles Ausburne and Thatcher are the Rare alternatives to Aulick, Foote, and Spence. While these guides are intended to be a resource for PVE, it would be a disservice not to mention the way in which main fleet positioning differs in PVP. Bonuses are earned by each shipgirl in two ways: Collecting shipgirls and raising them to level 120 will give bonuses to other maximum limit break shipgirls of the same (and in some cases, similar) type to the shipgirl. Ally damage is boosted 15% in battle, and allies have a 5 ( 50 )% chance of halving the number of enemy aircraft deployed. This is just hosting repository, dev repo here: https://github.com/JilekJosef/Azur-Lane-Fllet-Builder-Dev. Each rank level also grants the following rewards: The specific stat buffs of each Tech Level of each Faction can be viewed here. Similar to with cruisers, gunnery focused destroyers will be somewhat more reliable and consistent on auto than torpedo focused destroyers. Finally, note that Tier 3 contains low-oil cost ships that are best for farming. This fleet has two powerful aircraft carriers on the backline. HMS teams have access to the best BBs in the game bar none. Make her your tank so that her shield can eat bullets. However, they do work best in the flagship position due to the pattern of their barrage. Here is a fleet by Dazilla that no boss wants to face because of its arsenal of salvo attacks from the backline consisting of two battleships and one battlecruiser. Hiryuu should be right next to Souryuu. However, future content will make her a lot more powerful in boss fights, so dont give up on her yet. Some people point out that Belfast uses the Oxygen Torpedo better than Fortune, but I think switching would result in a case of optimal ship, sub-optimal team. So here I rank every ship in the game from awesome to not so awesome . If youre looking to create a single team, balancing them out is the best way to go about oil efficiency. When you set out to build your ultimate fleet, there are some things you should consider. Therefore, to have a well-balanced frontline, you should bring both to the party. Your entire team shares a single AA reload time; all of your guns will simultaneously fire at targets inside the circle. While airstrikes ability to clear the screen of enemy projectiles is naturally more useful on manual play, it can provide a massive boon even on auto. Phoenix is the nigh unkillable USS tank. Ark Royal is a SR Fleet Carrier with a unique torpedo attack that slows the enemy. Lets look at each of the major attack types and where they rule superior. HMS PVE heavily relies on slow BBs, so be sure to always bring an SG Radar on one of your backline ships. Here is a short rundown of all the things you should consider when building your fleet in Azur Lane. Skills. The ones on top are the strongest in the game right now. When you have a low oil cost team, you will have a major advantage when it comes to farming and moving through the game because you will be able to take part in a lot more battles using the same amount of oil. There is 1 feature i wish these fleet builders had. Terminology 1:1: A fleet with one ship in the frontline and one ship in the backline, typically a BB. Lets say youre dealing with enemies that are sending a lot of ships in your direction and these ships are coming at you all at once. By default, they should all have Repair Toolkit and Anti-Torpedo Bulge attached; if the enemy utilizes Belfast or gunboats, a Fire Extinguisher may be warranted. This is the most straightforward of the calculations because it is similar to how Firepower is calculated: shipAADamage = gearDamage * shipEfficiency * (100 + shipAA * (1 + skillAABonuses))/100 * 0.525. Battleships are generally tankier than aircraft carriers and have superior focused, single-target damage. An oil-efficient fleet is a term used by Azur Lane players to describe a fleet that has a low oil cost. From the top down the 4 menus are: Construction, Under Construction, Exchange, and Retire. Mind you; Salvo attacks dont have a big area effect, so theyre not going to help you much if you have more than one ship coming your way. To make sure you have enough defense, damage, and utility in battle, it would be a good idea to build a fleet that has a nice balance of ship types. There is no real point to playing HMS in PVP without that backline because other fleets can deal much more damage and faster. The last battle of each stage features at least one boss, which has a ton of HP. I would keep an LB0 pair of these for low cost farming; use them in a 1:2 team with Terror/Erebus and later on, Rodney/Nelson (or maybe Pennsylvania). 2) Die at around 30-45 seconds to heal your team to full. The idea is to squadron Fletcher with one or two of her Common sister DDs. And the fucking monitors and Uglies are higher The off-tank suffers the second most damage because it is in front while moving away from the enemy. Having an arsenal of different weapons is almost guaranteed to be achieved by simply having a variety of ships on your fleet, as ship types heavily influence the weapon slots of ships. As the obverse to trash clearing fleets looking to run fewer and/or cheaper units due to the relative number of trash fights as opposed to boss fights, boss killing fleets usually encourage running more full fleets, and trying to keep costs down in a boss fight is often a fools errand. best AA stat. Never put Pearl Tears on her. If nothing happens, download Xcode and try again. While you dont want your ships to die outright, you also dont want to go overboard on defensiveness. With good rates on some of the higher-tiered shipgirls and decent chances to build a capable fleet with just normals, rares, and a few elites, Azur Lane has become a very underrated game that fans of the anime art style should definitely check out. Great for low cost 1:1 farming teams. In your Vanguard, you should bring at least one Cruiser and one Destroyer. Equipment choices are covered in another guide. Despite their name, theyre generally weaker combat healers than other ships with healing skills, and the increased ammo capacity they provide is an incredibly low-impact perk (the emergency repair kits are fairly useful, however, but are lost if the repair ship sinks before theyre used). If your ships can get away with running offensive auxiliary gear, you should equip them as such. As you cannot meaningfully overkill bosses, fleets should be equipped around dealing the maximum amount of damage possible, nearly all of the time. A PvE superstar for long maps, her low HP makes her a bit of a liability in PvP. With this fleet, youre going to get a lot of AoE damage. Be sure to equip her with Evasion and make her your support to improve her survival time. Juneau is the cornerstone of most defensive frontlines in PVP due to her combination of above average durability, sky high AA, and rage-inducing team-healing skill. Iron Blood and minor faction ships are worth about twice as much as similar ships from the other major factions, in order to compensate for their fewer numbers. Required fields are marked *. While their base AA stat and efficiency is low, they have three auxiliary slots that can be put towards equipping anti-air radars, making them useful in later worlds where anti-air is a primary concern. This setup has the same issues as any other fleet that lacks a carrier. My thesis is simple: HMS is powerful because of a huge stat advantage and the ability to snipe enemy backline ships with barrages. This way, you will have powerful ships, but you wont instantly use up all of your oil. However, this should only happen for transitional teams. Azur Lane Beginners Guide: Fleet Composition About the Frontline, CA should be in the frontmost position as a tank. There is a slight oddity to how far Hoods skill reaches in the top slot though. Torpedo-focused destroyers, while capable of dealing massive amounts of burst damage to take out bosses or elite enemies, lack the same gunnery output to fall back on when their torps are on cooldown, and are prone to being swamped by small enemies. Im very surprised why is Lena and Clevelad stronger than nurnberg and phoenix, Bro why tf is Penny in F tier? Pair her with Suffolk Kai to make incredibly strong 1:2 or 2:2 teams. Azur Lane Fleet Maker Project - A Tool to build your Fleets 92 2 2 Comments Best OrionTheMerc 1 yr. ago There is 1 feature i wish these fleet builders had. This is because we lack competitive CVs and rely entirely on our AA guns to defend ourselves from the CVs that dominate the non-HMS meta. Given these statements, when running a single backline ship, battleships are the most logical choice. Theres also a certain carrier who can equip auxiliary guns, has an actual firepower stat to bolster that guns damage, and has a self-centered shelling barrage: Zeppy. Akagi and Kaga get buffs when used with eachother, and their airstrikes are deadly. Because of this, we recommend you have a backup high-oil-cost team you can use to take out powerful foes when youve farmed enough with your low-oil-cost team. The primary concern when it comes to positioning your vanguard ships is that your lead ship (the ship on the bottom/left vanguard slot in fleet formation) will take up the bulk of incoming gunnery damage, with the middle ship taking the least gunnery damage. In such a situation, airstrike attacks are extremely useful as they can hit everything with their AoE. You have to plan your ship lineups and strategies to win the war at sea. When looking to build a cheap farming fleet, running a singular battleship is nearly always ideal. I would not really use her for any other purpose though, as you can make stronger pairs with the HMS CLs. Your entire team shares a single AA range; it is visually displayed as a giant circle around your escorts and all guns only target enemies inside this circle,INCLUDING THOSE OF YOUR BACKLINE. Light cruisers, while generally considered the weakest vanguard class in terms of damage, are capable of putting out reliable, consistent damage on auto, and tend to be tankier and have better AA than other vanguard classes. As is the case with Ark Royal, future content will make her a lot more relevant to PVE. This is a huge deal because it applies an effective 118% multiplier to the already massive HP pools of HMS BBs. Many bring the A6M5 Zero to reduce the cooldown of her air strike as low as possible. Note also that all images in this guide either have a link below them or embedded inside of them. The first is that there simply arent very many good ones. When a solo battleship becomes insufficient, the next step is typically going to be to tag in a carrier. 1:1: A fleet with one ship in the frontline and one ship in the backline, typically a BB. Oil efficiency is a topic often discussed by players of Azur Lane, as the resource is so valuable. So that you can have a better understanding of this, lets take a look at the significant attack types and where they rule superior. Altogether, you are massively increasing the effective HP of the backline, which gives Hood and Warspite time to barrage the enemy backline. Keep Norfolk and Nelson LB1 though. If you are new, you should build Fletchers, as they are the standard for World 1 to 3 farming. Units of lower rarities will cost less to field than units of higher rarities. Suffolk has the highest Firepower of all escorts in the game. Warspite has a powerful skill barrage that deals AP damage and is guaranteed to crit. If youre looking to take down a strong boss with a ton of hp, then this fleet by Vieille Garde is sure to do the job. Building a powerful fleet can be a difficult task, given the sheer number of ships to use in Azur Lane. Her HE guns are also no slouch; Triple 155mm is generally regarded as inferior to Twin 150mm TbtsK, but stacking bonuses from skill, armor types, and burn damage allows Belfast to clear chaff very quickly. Two common destroyers will cost 7 fuel each, for a total cost of 14 fuel per fight, while a super rare heavy cruiser will only cost 12 fuel. The last battle of every stage will have at least one boss, and as you may have guessed, that boss is going to have a whole lot of HP for you to work your way through. Work fast with our official CLI. 1. In your Vanguard, we suggest bringing at least one Destroyer and one Cruiser. Recommended Carriers The elite 4: Enterprise, Essex, Centaur, and Formidable. Anybody whos played an MMO or many other single-player RPGs will likely be familiar with these basic roles. Other counts can be used with the : format. This is my attempt to solve these problems, with a guide on HMS teams written from the ground up, tailored exclusively for the EN meta. Where is Indomitable? This page was last modified on 3 November 2022, at 08:35. Azur Lane Fleet Builder Link: https://jilekjosef.github.io/Azur-Lane-Fleet-Builder/ This project aims to help people build fleet in Azur Lane This is just hosting repository, dev repo here: https://github.com/JilekJosef/Azur-Lane-Fllet-Builder-Dev Burst damage focus. Save my name, email, and website in this browser for the next time I comment. Website: https://azurfleetmaker.com/I showcase the free and open source project Azur Fleet Maker, where you can build your Azur Lane fleets online and send t. A tag already exists with the provided branch name. When partnered with Leander Kai and Queen Elizabeth, her Firepower grows to a monstrous 417 (before gear) after her Full Firepower procs. Ranger Kai is well-known for her sheer damage output ability. That being stat tracking would be very useful when setting up hard mode fleets. Therefore, we recommend you check out our tier list on the best ships in Azur Lane. Top and bottom flank are interchangeable. Pokemon Lets Go Pokeball Plus Usage Guide, More mathematically inclined users can also consider AA guns with range 20-24, but I took them out of consideration to simplify decision-making, These guns are ranked left to right from best to worst for damage, but you will need to balance the guns for range, DDs, CVLs, and Belfast are all good candidates for Twin 113mm, I am not sure if this ranking holds true for non-HMS ships, given they have roughly 15% less AA and Reload across the board, Rank your 6 ships from best to worst by their AA stat, Be sure to take into account QEs buff, Anti-Air Mode, and gear, Pick the ship with the best AA stat and, based on the ships class, give it the best gun from its row in the table, I do not recommend taking more than two Pom Pom guns (I have highlighted their borders with dashed lines) on a single team; they have only 25 range, Repeat with the ship with the second, third, etc. It is important to underscore that Tier 2 and 3 ships are not strictly worse than Tier 0 or 1 ships. Furthermore, two waves of plane are much stronger in PVP than 2x air strike damage because of kamikaze damage. That being stat tracking would be very useful when setting up hard mode fleets 8 AzurLaneMeta https://www.youtube.com/AzurLaneMeta 1 yr. ago Second skill reduces fire damage to the main fleet (from 5.0 to 15%), and also increases the dodge rate (from 4.0 to 10%). Regardless of who you are, if you play Azur Lane, youre going to want to build the perfect fleet. Leander Kai is the glue that holds HMS cruiser frontlines together due to her smoke skill and bonus Firepower for all cruisers. AA is a very confusing and yet, extremely important subject for HMS PVP. Similar to Cygnet in that shes sort of a cockroach. The way it accomplishes this is by placing Hood and Warspite on the top and bottom flanks and setting QE as the flagship. In this guide, we cover which things are important about the composition of your fleet in Azur Lane. Tier 1 ships are your competitive frontline options. As such, youll want your tankiest ship to take up the lead, with your second tankiest ship taking up the rear. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. When to run a solo carrier? Additionally, the second battleship can be moved to the flagship position should the initial flagship become too heavily damaged by enemy shelling. Find custom home builders near me on Houzz Before you hire a custom home builder in Vienna, Vienna, shop through our network of over 17 local custom home builders. It is currently in beta state and it is in CLI only (exclude result HTML page) so some technical knowladge is reccomended. Very poor damage output, though that becomes less important as you progress in the game and gain access to stronger backline ships. Having a low-oil-cost team is a major advantage when farming and progressing through the game, as you can play many more battles with the same amount of oil. Ships of heavier types are worth more points on average, but an unusually heavy ship of a lighter type can be worth more than an unusually light ship of a heavier type, even if the latter has a higher absolute displacement. Ark Royal is the sole option for an offensive HMS CV. If nothing happens, download GitHub Desktop and try again. However, battleships on the flank will often have superior coverage with their aux guns, which is especially impactful if those battleships are limited to DD-caliber aux guns. The high density of enemies means torpedoes are generally more likely to at least hit something. Weve found this to be the optimal way to go about oil efficiency if youre only looking to create a single team, want to have powerful ships, and dont want all your oil used up instantly. 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